Back in 2016 I did a presentation on the Future of VR.  On one slide was titled: VR, AR, MR… XR?  Basically wondering how to describe yet another way to experience VR where Virtual World, is mapped to the real world, but its fully immerse, but one or two real things pop through.  Ug.  So… Read More


I just saw this and it already on my bucket list. THE VOID.  A VR Theme park where virtual reality technology is taking to it’s cutting edge.  And it looks great!  But after a bit of thinking, Utah?  Really?  Why is this not in California?  And this will take A LOT of capital, does this… Read More


(Note, I’m posting this now, but its not done. But what I do want is feedback. Good list? Bad list? you have a better top 10? Tell me.) I finally got my Note 4 and start loading apps on the Samsung Gear VR and here is my top ten favorites.  Normally I do not include… Read More


Sculpting in VR is nothing new.  Actually, very little in VR is new, instead its what happens when things get lighter, faster, cheaper.   Back in the 90’s we could create sculptures and move walls around in VR but it was very cumbersome, lacked the high feedback fidelity required to really make sculpting in VR productive… Read More


My first coded pebble app.  I’m using Pebbles new beta javascript system, so even though it was very easy to code, there does seem to be an issue when hitting the ‘select’ button to go from story to story.  Hopefully this will get better. For iOS users.  Right now you cannot download from the Apple… Read More


If you ever needed proof of a market demand for a new type of product, do a crowd funding raise.  Skully, producers of the cyber motorcycle helmet that gives the rider a Google Glass like HUD, is just about to pass the $1 million dollar mark for money raised.  The helmet is pretty cool.  Take… Read More


Last week at Google I/O, they sprang a cardboard phone holder that basically turn your smartphone into a VR HMD display device.  Its extremely  cleaver, and was quite the hit.  So much so, there is a strong demand for these guys even a week later.  Now we are hearing rumors that a plastic version of… Read More


Sounds crazy but perhaps not as much as you might think.  The main expressed reason Facebook bought Oculus is the ‘platform’.  Basically trying to get in front of the next shift in hardware. When Facebook launched they were king of desktop, but then mobile takes over and they had to play a bit of catchup. … Read More