{"id":8513,"date":"2013-02-15T09:46:25","date_gmt":"2013-02-15T17:46:25","guid":{"rendered":"http:\/\/www.perivision.net\/wordpress\/?p=8513"},"modified":"2013-03-08T08:45:08","modified_gmt":"2013-03-08T16:45:08","slug":"simlibrary-when-danish-libraries-go-digital","status":"publish","type":"post","link":"https:\/\/www.perivision.net\/wordpress\/2013\/02\/simlibrary-when-danish-libraries-go-digital\/","title":{"rendered":"SimLibrary &#8211; When Danish Libraries Go Digital"},"content":{"rendered":"<div class=\"separator\" style=\"clear: both; text-align: center;\"><a style=\"margin-left: 1em; margin-right: 1em;\" href=\"http:\/\/3.bp.blogspot.com\/-GA_uOpVEI4Q\/UR2W8i_UVSI\/AAAAAAAAA1Y\/HynBUFJKf-Y\/s1600\/SimLibrary.png\"><img loading=\"lazy\" decoding=\"async\" style=\"cursor: move;\" alt=\"\" src=\"http:\/\/3.bp.blogspot.com\/-GA_uOpVEI4Q\/UR2W8i_UVSI\/AAAAAAAAA1Y\/HynBUFJKf-Y\/s320\/SimLibrary.png\" width=\"320\" height=\"87\" border=\"0\" \/><\/a><\/div>\n<p>Over the past few years I have been engaging a lot more with various entities in Denmark. One such group that has recently caught my attention is the Danish library system. Now I remember coming across this report years back about the city of Aarhus Main Library&#8217;s Transformation Lab.<\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"1170\" height=\"659\" src=\"https:\/\/www.youtube.com\/embed\/B6L5ne7dx9Y?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/div>\n<p>Recently Dave Arendash and I were invited to present at SimLibrary, an event highlighting mixed reality technologies for libraries, held in Odense, Denmark.<\/p>\n<p>From the\u00a0SimLibrary\u00a0Website (translated from Danish):\u00a0<em>SimLibrary is a cooperation between Odense Central Library, Aalborg, and Herning libraries with Euman A \/ S, and Educational Media Centers in the project cities.\u00a0The SimLibrary project aims to develop libraries to a prominent place in the digital experience community with young people as drivers in a user-driven innovation process. To create virtual and physical environments that encourage young people to form relationships.<\/em><\/p>\n<p><em>The goal is to develop new delivery of physical and virtual library spaces by incorporating the\u00a0<a href=\"http:\/\/playingmondo.com\/\">Playingmondo 3D platform<\/a> and create user-driven innovation processes in SimLibrary, with young people ideas as the basis for new library services.\u00a0The project is based on user-driven innovation by young people actively involved in building the 3D world, SimLibrary and helps to create the library space, in a combination of physical presence and online communications.<\/em><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"1170\" height=\"659\" src=\"https:\/\/www.youtube.com\/embed\/SZzS1mKBHL0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/div>\n<p><strong><i>3D Mixed Reality Gaming<\/i><\/strong><\/p>\n<p><em>Work on the Playingmondo platform can be used for virtual playgrounds and play spaces where mobile technology, GPS and broadband used to support physical play and games as well as use and highlight local area spaces.\u00a03D technology makes it possible to mix reality and the virtual world.\u00a0The technology opens up entirely new possibilities for e-learning and provides unique opportunities to motivate movement in nature, urban or indoor.<\/em><\/p>\n<p><em>3D gaming technology makes it possible to test concepts before they are created, making it a great interactive tool for user involvement in construction or upgrading of existing structures and facilities.\u00a03D technology for mobile can make the virtual experience in a natural setting more realistic and lifelike.\u00a0Mixed reality gaming is tool and teaching materials that support the need for delivery of &#8220;text&#8221; to the context and coherence in the movement around the many ude-\/inderum (spaces \/ contexts).<\/em><\/p>\n<p><i style=\"font-size: 13px; line-height: 19px;\">Mixed reality gaming is also learning for children who use the children&#8217;s reality &#8211; computer games and social media &#8211; as a tool and medium for learning. When mixed reality gaming based on game or competition in a good way and in the children&#8217;s universe, the students are constantly measured and weighed as a natural part of learning.<\/i><\/p>\n<p><em>Development of a 3D model of a library can provide a basis for such the following applications:<\/em><\/p>\n<p><em>\u00a0Ability to learn library better to know in advance.\u00a0Users of the library can use the 3D model on a web page to orient themselves and navigate the library before a visit.\u00a0Users can play the library&#8217;s existing Playingmondo games and themed walks by in 3D on the Web to move around with the keyboard and mouse and activate the items and effects. Play multiplayer games on mobile and web\u00a0users will be able to play multiplayer Playingmondo game.<\/em><\/p>\n<p><i>In 3D on the Web, some players move around with the keyboard and mouse and activate the items and effects, while opponents or team-mate moving physically around the library with mobile phone and activate game elements.<br \/>\nInteract with the library in new ways can imagine that library users can interact with library staff, visitors, and facilities at the<\/i><i style=\"font-size: 13px; line-height: 19px;\">library in new ways. Examples may be that virtual home can visit the library via web-based 3D version, go to a shelf, take a book out and look at it and possibly, the book. It can also contribute to social interactions between library users who are physically present (with cell phone) and those who sit at home or at school in front of the computer.<\/i><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignright\" style=\"font-size: 13px; line-height: 19px; border: 0px;\" alt=\"\" src=\"http:\/\/2.bp.blogspot.com\/-RxJJBLSgyv0\/UR2aUzSyiUI\/AAAAAAAAA1g\/qHPxIS_3G6w\/s200\/simlibrary-master-class.png\" width=\"141\" height=\"200\" border=\"0\" \/><\/p>\n<p>In our presentation, we outlined a variety of new technologies that are making their way to the mainstream, and our ideas of how they can be used to create a new type of library experience. Dave also showed an augmented reality example he created where a video about Deepak Chopra&#8217;s new book played on the cover of the book once the camera saw it. Our presentation was a big hit, and I am very thankful I got the opportunity to participate.<\/p>\n<p><iframe loading=\"lazy\" style=\"border-width: 1px 1px 0; border: 1px solid #CCC; margin-bottom: 5px;\" src=\"http:\/\/www.slideshare.net\/slideshow\/embed_code\/16551956\" height=\"356\" width=\"427\" allowfullscreen=\"\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<p>The video I made on slide 11:<\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"1170\" height=\"659\" src=\"https:\/\/www.youtube.com\/embed\/x-Q7NleD9bE?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/div>\n<p>More information on the SimLibrary workshop can be found\u00a0<a href=\"http:\/\/simlibrarylab.wordpress.com\/\" target=\"_blank\">here<\/a>. I recommend visiting the site with Google&#8217;s Chrome web browser as it will translate the site from Danish to your preferred language.<\/p>\n<div class=\"SPOSTARBUST-Related-Posts\"><H3>Related Posts<\/H3><ul class=\"entry-meta\"><li class=\"SPOSTARBUST-Related-Post\"><a title=\"Ray-Ban Facebook Glasses: Good, Bad, and not quite the AR\" href=\"https:\/\/www.perivision.net\/wordpress\/2021\/09\/ray-ban-facebook-glasses-good-bad-and-not-quite-the-ar\/\" rel=\"bookmark\">Ray-Ban Facebook Glasses: Good, Bad, and not quite the AR<\/a><\/li>\n<li class=\"SPOSTARBUST-Related-Post\"><a title=\"Controllers for mobile VR will become standard. Thanks Daydream!\" href=\"https:\/\/www.perivision.net\/wordpress\/2016\/11\/controllers-for-mobile-vr-will-become-standard-thanks-daydream\/\" rel=\"bookmark\">Controllers for mobile VR will become standard. 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One such group that has recently caught my attention is the Danish library system. Now I remember coming across this report years back about the city of Aarhus Main Library&#8217;s Transformation Lab. Recently Dave Arendash and I were&hellip; <a class=\"read-more\" href=\"https:\/\/www.perivision.net\/wordpress\/2013\/02\/simlibrary-when-danish-libraries-go-digital\/\">Read More<\/a><\/p>\n","protected":false},"author":118,"featured_media":8522,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[440,91,1317],"tags":[1236,2362,1549,392,1985,1986,1553,1987,1555,895],"class_list":["post-8513","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-augmented-reality","category-random-thoughts","category-web3d-2","tag-3d-printing","tag-augmented-reality","tag-denmark","tag-html5","tag-libraries","tag-odense","tag-playingmondo","tag-simlibrary","tag-virtual-reality","tag-web3d"],"jetpack_featured_media_url":"https:\/\/www.perivision.net\/wordpress\/wp-content\/uploads\/2013\/02\/SimLibrary.png","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pjzQD-2dj","_links":{"self":[{"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/posts\/8513","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/users\/118"}],"replies":[{"embeddable":true,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/comments?post=8513"}],"version-history":[{"count":12,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/posts\/8513\/revisions"}],"predecessor-version":[{"id":8623,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/posts\/8513\/revisions\/8623"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/media\/8522"}],"wp:attachment":[{"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/media?parent=8513"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/categories?post=8513"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.perivision.net\/wordpress\/wp-json\/wp\/v2\/tags?post=8513"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}