NBA – As Seen Through PeriVision https://www.perivision.net/wordpress An Mobile centric blog ... Full of Tech goodness Wed, 28 Oct 2015 22:13:31 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.5 4666035 Review of the first major US live sports event in VR https://www.perivision.net/wordpress/2015/10/review-of-the-first-major-us-live-sports-event-in-vr/ https://www.perivision.net/wordpress/2015/10/review-of-the-first-major-us-live-sports-event-in-vr/#comments Wed, 28 Oct 2015 22:13:31 +0000 http://www.perivision.net/wordpress/?p=9924 Read More]]> nba-vr

http://www.nbcbayarea.com/news/local/First-Time-NBA-to-Offer-Live-Virtual-Reality-Streaming-of-Game-Warriors-vs-Pelicans-337523961.html

So it finally happened.  We got to see a major game, live, in VR.  I wish I could say it was great, it wasn’t, but it was good enough to MORE then prove that live or even post broadcast games in VR have amazing potential, and I waiting with money in hand.

First, what went wrong.  Only 3 things really.  The stream was not strong enough to keep up with the action.  When the players were mostly standing around, it felt like the feed could hold about 25fps.  However, once the movement started to increase, the compression would be reduced and soon I was watching 15 and even 10 fps.  That’s at least when it does not lock up on me.  (To fix, I simply restarted the app)

Second, WHY in the world are we sitting so damn low?  And ‘thankfully’ someone told the camera guy to move after the half.   Really, its a camera.  Get me court-side and 8 feet up.  Also I understand the issues with trying to cover a large court with one camera, but you can zoom in a little bit more.  I don’t mind moving my head a bit more.  The players looked so small, combined with poor frame rate, I thought I was watching a video game.

nba-vr-cameraguyFinally, announcers and scores.  There should be an easy way to get that feed synced and a simple 2D overlay.

Now the good parts..   For all its limitations, it was a FANTASTIC taste of what is to come.

It was nice to look where I wanted to look and really feel the pace of the game.  I did not feel ‘there’ but I could imagine now what it will feel like.  In other words even though the NBA tip off was not a ‘immersive’ experience, it was close enough that I know what it CAN feel like and I want it even more!!

The other key takeaway is the issues I listed above are not that hard to fix. Once we have 4k screens; partner with a company with a better compression algorithm, get the camera off the floor, add some voice and data overlays are we are at v1 for live VR sports.

BTW, phone overheat was still as issue.  It was easy enough to fix by simply turning on a fan and putting on a sweatshirt, but the demands of a 4k stream will push the hardware even harder, so for now keep a fan nearby.  If you do not have that option, turn off everything but the wifi and bring the brightness down a bit.  It will help a lot.

And why did we not have the option to watch this on oculus?  Yes, its WAY better to have a mobile device so I could watch it where I wanted to, but if I could get better performance out of the oculus or the vive, why not offer that?

All and all, good job at the first test.  I know it will get better and better.

 

 

 

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NBA Video for the Gear VR dropped a few days ago, not the ALL-Star but still.. https://www.perivision.net/wordpress/2015/02/nba-video-for-the-gear-vr-dropped-a-few-days-ago-not-the-all-star-but-still/ https://www.perivision.net/wordpress/2015/02/nba-video-for-the-gear-vr-dropped-a-few-days-ago-not-the-all-star-but-still/#respond Wed, 18 Feb 2015 06:08:29 +0000 http://www.perivision.net/wordpress/?p=9702 Read More]]> Image from gizmodo

Image from gizmodo

Not too impressed, but I cannot wait to see an actual game like in the Gear VR.  The quality could be a bit better, but still pretty good.  The NBA All Star video should be out in a few weeks so we are on standby.  REALLY looking forward to it though.

There are two videos, both just over a minute. The 3 point video has 3 guys, two collecting and feeding the ball, one doing 3 point shot exercises.  Hitting .. every… one.. by the way.  You are standing at the top of the key watching.

The second video is similar but instead you are shown some basics of the game.

The videos do a good job of putting you in the scene, but somehow it still felt like it could have better depth punch.  Could be I was looking at this after testing out 2 other CG Gear VR titles and I was expecting too much. Also, lighting seemed pretty general and its just some guys shooting, a game, with more action will be better.

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