I received my Doctorate from the University of California, Berkeley in Architecture. My focus was on Collaboration in Virtual Environments delving into methods that facilitate designers and engineers to improve communication.
I have an interest in and have worked on rich media web based applications (RIA) since 1995. The last six years has been based in the startup world with less a focus on code and more on strategic direction, company structure and management.
My New Book is finally done! As you would guess from the title, this is a book about the Twitter API.
Its targeted to those programmers that are a bit beyond absolute beginners, but since the book takes
could still get something out of it if they are willing to stop and look things up now and then.
I have worked on web and new media technologies for the last 15 years; in a leadership roll over the last ten. I have founded a company, conceived and developed products as well as provide vision, strategic guidance, and technology implementation for SaaS and new media business. Typically reporting the CEO, I accept responsibility for overseeing all technical aspects of product development, deployment and on-going management. This includes:
Identification, design, development, and maintenance of solutions to meet strategic business objectives.
Implement process and procedures in software development and product management, ensuring software quality and short time to market for new products or product revisions.
Manage schedules, budgets and staffing for multiple, concurrent projects.
Provide hands on management of technical issues where required.
My current side project is call Twittfilter. This SaaS appliction is a twitter address book that also provides 'new follower' scoring and searching of messages as well. Not exposed is the ability to have certain keywords searched and emailed (normally the users twitter name) as well as the retweet of found messages.
Have a look and let me know what you think.
My experiences range from design and research in the academic environment to creating products in the professional world to working with NASA looking at data modeling, GIS and information representation. I have kept active with providing instruction as recently as the summer of 2007 teaching a self designed course looking at Media, Tools and their impact on messages. My interest in digital design began as I started my undergraduate courses at UC Berkeley. A year before the world wide web was common place, I was researching Virtual Reality technology and spatial exploration techniques using the Gofer system.
For my Masters, I studied the effects of spatial perception in Virtual Environments then later took an interest in recreating historic places in VR systems. Still curious about how we perceive space and how that effects our interactions with form, I minored in Cognitive Science.
After I finished my Master thesis and began working on my Ph.D. I began to explore all aspects of digital design, presentation, communication and collaboration. Like most Ph.D. students, I wrote papers, gave talks and continued to research how to move the instruction of 3D computing beyond creating pretty pictures to understand how we can use, not only 3D models, but data that describes an environment, simple logic programs to ask questions of that data and understanding how to work with others within different disciplines in the AEC industry.